Since getting listed on Pixel Prospector’s big list of YouTubers I have started getting more and more requests to look at projects in various states of development. This has been an absolutely great experience but unfortunately I don’t get to feature every single project that gets sent my way due to a myriad of factors. Some projects stand out because they just look so damn good (Bionic Dues) while others, like Cornerstone, float to the top because the developers are persistent. In the case of Cornerstone I can certainly understand the need for persistence on the part of the developers as they’re over halfway through a Kickstarter that is not yet fully funded. If you’re thinking about Kickstarting this game or just like the pitch of ‘Wind Waker meets Dark Souls’ perhaps my first impression will help you make a more informed decision:
Things are changing over here in my world, a new job and ANOTHER relocation mean that video content has to fit in where it can. As such DevLogged will move to Saturdays for the foreseeable future because internet in cheap hotels sucks and can’t support uploading videos. This series is my #1 focus right now and will continue uninterrupted during my transition to a new job and city.
This time we’re looking at the wonderful roguelike platformer The Dungeoning and playing through it’s pre-alpha build. This is an extremely solid game which I think has a lot of potential, I’m going to continue to keep an eye on it and I hope you will too. If you like what you see in the video below then follow it’s progress at the TIGForum post or the game’s website.
I was really glad to get a chance to look at this game. I’ll be honest, it’s the sort of thing I could have easily passed over at a glance but it has turned out to be a wonderful experience. The first impressions video ran a little long but shows a good portion of what the game is so I think it’s a net positive. Judge for yourself: